You can't go wrong with a gas mask. I've doodled many a variation myself. I guess they haven't changed looks much from ww1 till now. Whats cool about an appliance on a face substituting for a face, the artist digs right in and rotates and divides up the space in perspective a lot more confidently than with face features.
And it's the oldest trick in the book as far as de-humanizing a character so that you don't feel any sympathy for the character. When a hero shoots an enemy plane down, we don't feel so bad about the life that's lost if the enemy pilot has his helmet and mask on.
This was a Gnomon weekend, all day Saturday and Sunday, 90 minute sessions with 20 minute breaks and a 2 hour lunch. The weekend I just attended had Vance Kovacs, Justin Sweet, Barontieri and Vyle (two concept guys from Ubisoft), Stephen Platt, & Hong Ly (that was just Day One), then Jerry O'Flaherty and Kevin Lanning (from Epic Games), Pascal Blanche, Ed Quintero, and Robert Coddington. Saturday was better IMHO, though both days had lots of interesting material for "the little grey cells." And it was just $125 for the two days (plus gas and motel ...). Not a bad deal.
Spiderman has kind of a gas mask on. The same sort of face simplification. Steve Ditko, genius. Is it Ditko or Dikto. Anyway, this post is just to see my new animated avatar thingey.
A new enough version of Photoshop will have under Window, the option Animation. Open that and then do a PSD file where you do the animation in successive layers. A lot like Deluxe Animator. Then right click on the upper right corner of that animation window and pick Convert Layers To Frames. Then pick Save For The Web and pick Gif format. Optimize it etc. It's fun
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You can't go wrong with a gas mask. I've doodled many a variation myself. I guess they haven't changed looks much from ww1 till now. Whats cool about an appliance on a face substituting for a face, the artist digs right in and rotates and divides up the space in perspective a lot more confidently than with face features.
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The deleted comment was me. I repeated
And it's the oldest trick in the book as far as de-humanizing a character so that you don't feel any sympathy for the character. When a hero shoots an enemy plane down, we don't feel so bad about the life that's lost if the enemy pilot has his helmet and mask on.
How are those Gnomon classes going??
Rickart: Ah! That's why Battlestar Galactica had those funny helmets!
This was a Gnomon weekend, all day Saturday and Sunday, 90 minute sessions with 20 minute breaks and a 2 hour lunch. The weekend I just attended had Vance Kovacs, Justin Sweet, Barontieri and Vyle (two concept guys from Ubisoft), Stephen Platt, & Hong Ly (that was just Day One), then Jerry O'Flaherty and Kevin Lanning (from Epic Games), Pascal Blanche, Ed Quintero, and Robert Coddington. Saturday was better IMHO, though both days had lots of interesting material for "the little grey cells." And it was just $125 for the two days (plus gas and motel ...). Not a bad deal.
Spiderman has kind of a gas mask on. The same sort of face simplification. Steve Ditko, genius. Is it Ditko or Dikto. Anyway, this post is just to see my new animated avatar thingey.
Okay ... How'dya make the animated avatar thingee .... I wanna know so I can waste some of my time in the pursuit of "things that move ..." ;-)
A new enough version of Photoshop will have under Window, the option Animation. Open that and then do a PSD file where you do the animation in successive layers. A lot like Deluxe Animator.
Then right click on the upper right corner of that animation window and pick Convert Layers To Frames. Then pick Save For The Web and pick Gif format. Optimize it etc. It's fun
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