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Wednesday, July 24, 2013

Zbrush Doodle




Playing around with some hard-surface modeling techniques in Zbrush. Using the Slice Brushes + Group Loops and Panel Loops features. Pretty fast and intuitive way of working once you grok it.

7 comments:

  1. Very Nice Ronnie. If I give you the specs of what I have as a system, IMac,
    Think you can FTP yours truly a Krak version of Z-Brush?

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  2. What a cool shape!

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  3. my IMAC Ronnie

    Model Name: iMac
    Model Identifier: iMac8,1
    Processor Name: Intel Core 2 Duo
    Processor Speed: 2.4 GHz
    Number Of Processors: 1
    Total Number Of Cores: 2
    L2 Cache: 6 MB
    Memory: 1 GB
    Bus Speed: 1.07 GHz
    Boot ROM Version: IM81.00C1.B00
    SMC Version: 1.29f1

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  4. Not sure I can be much help there, Ellis. You might want to give Sculptris a try, it's Pixologic's free sculpting application and I think a lot of the tech there ended up in Zbrush, specifically the Dynamesh functionality.

    http://pixologic.com/zbrush/downloadcenter/

    I have to say, for value, Zbrush is absolutely the best deal in software and easily worth every penny. I bought my seat about 10 years ago and they have been super generous with free updates for the endtire decade. Pretty amazing approach given how most companies want you to buy a yearly update and often don't offer much in the way of significant improvements or changes.

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  5. I wonder if my academic super store account would still work.
    Nothing ventured nothing gained.

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  6. Definitely give it a try. If you can't get it that way, give Sculptris a try. 3DCoat is a good alternative, as well. And Blender has some pretty great sculpting tools - and it's free!

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